I managed to spend a bit of time playing my game the weekend, and found something that shouldn’t have happened-
Basically, you should always end a park with the last fight/fights being Double types. In the first 2 parks, the 9th and final fight should be a Double, in the 3rd park the last 2 fights should be, and the 4th park should have the last 3 fights as Double’s. However, there have been a couple of times when the game chose to give me a Normal fight when it should have given me a Double. The final straw was the game I played the weekend when the final fight of park 4 (the last one to end the Campaign) ended up being a Normal! This made it too easy to complete. So, I found the part of the code that chooses the fight type, and re-wrote it. It is now more straight forward, and the game no longer gets confused in picking the right fight type. It is a minor bug which doesn’t affect gameplay apart from perhaps making some parks easier to complete than they should be. But it is now fixed for the next update regardless.
I have plans for update 1.2, which need looking into a bit more. I don’t just want to release a ‘bug fix’ update if I can help it, and want to release one that people will WANT to download rather than have to. So the update will be a few weeks away yet I should imagine.
I hope everyone who bought the game is enjoying the last update.
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